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Legend Of Zelda Ocarina Of Time 3ds Free Download Code

 
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The Legend of Zelda: Ocarina of Time works flawlessly in Citra. The graphics and audio are considered perfect, and the game performs well even on lower-end hardware. About The Legend of Zelda: Ocarina of Time 3D. The Legend of Zelda: Ocarina of Time 3D takes the Nintendo 64 classic – one of the most critically acclaimed games ever made – and returns it to the Nintendo 3DS system with the added depth and realism of stunning, glasses free 3D visuals.

  • The Legend of Zelda: Ocarina of Time is one of the best video games ever made, and it originally released on the Nintendo 64 in 1998. It was the first 3D adventure in the Zelda franchise, a series that made a name for itself during the NES and SNES era of Nintendo gaming.
  • Play Legend of Zelda: Ocarina of Time game online in your browser free of charge on Arcade Spot. Legend of Zelda: Ocarina of Time is a high quality game that works in all major modern web browsers. This online game is part of the Adventure, Arcade, Emulator, and N64 gaming categories. Legend of Zelda: Ocarina of Time has 452 likes from 501 user.
The following references may be useful when improving this article in the future:
  • http://www.gamesradar.com/best-3ds-games/

Merging?[edit]

Why should this be merged if there's a separate article for Super Street Fighter 3D Edition? This is a new version of a game while SSF3D is just a 3D version of an updated version of a game. If this gets merged, than SSF3D should definitely be merged too. — Preceding unsigned comment added by 76.24.52.190 (talk) 21:35, 30 May 2011 (UTC)

WP:OSE. Each article should be considered on its own merits. Axem Titanium (talk) 23:19, 30 May 2011 (UTC)
It was a random IP who tagged it to be merged. I would remove it, but I think the discussion should still happen to form a consensus. Blake(Talk·Edits) 23:23, 30 May 2011 (UTC)

Zelda Ocarina Of Time Rom

  • Keep - It has its own separate development, and will no doubt have loads of reception. Super Street Fighter IV: 3D Edition exists because of its huge development and reception sections. Blake(Talk·Edits) 23:23, 30 May 2011 (UTC)
  • Keep - It has plenty of exclusive, sourced content. Sergecross73msg me 00:14, 31 May 2011 (UTC)
  • Keep. User:New Age Retro Hippie/OoT has a fair share of references to demonstrate how much content would exist (and this is only a limited selection of reliable sources, and obviously, none of which are what is considered traditional video game reception). - New Age Retro Hippie(talk)(contributions) 00:34, 31 May 2011 (UTC)
  • Keep. In time, there will probably be more information on development (Iwata Asks, interviews, etc.). It is also important to note that Ocarina of Time is one of our longer articles already, and covering Ocarina of Time 3D in it as well could possibly make it excessively long. Prime Blue (talk) 11:44, 31 May 2011 (UTC)
  • Keep. This has not been released yet and we are talking about merging? I think, once the game hits the stores then we'll see if the page is worth merging or not. SimpsonsMan1234 (talk) 11:59, 31 May 2011 (UTC)
    • I imagine it doesn't really matter, as consensus is to keep, and you agree with that, but why would its release be relevant to whether we keep or merge? Sergecross73msg me 13:04, 31 May 2011 (UTC)
      • Don't worry, I actually take back the last sentence but I still agree with keeping it either way. SimpsonsMan1234 (talk) 06:14, 1 June 2011 (UTC)
        • Fair enough. I wasn't trying to start trouble or anything, I just wondered if I was missing something.. Sergecross73msg me 13:07, 1 June 2011 (UTC)
          • This should not be merged, this should be its own independent page I think. TheBradfordmsg Bradford 02:53, 3 June 2011 (UTC)

File:1765468-zeldaoot3deurobox1 super.jpg Nominated for speedy Deletion[edit]

An image used in this article, File:1765468-zeldaoot3deurobox1 super.jpg, has been nominated for speedy deletion at Wikimedia Commons for the following reason: Copyright violations
What should I do?
Speedy deletions at commons tend to take longer than they do on Wikipedia, so there is no rush to respond. If you feel the deletion can be contested then please do so (commons:COM:SPEEDY has further information). Otherwise consider finding a replacement image before deletion occurs.

This notification is provided by a Bot --CommonsNotificationBot (talk) 21:58, 5 June 2011 (UTC)

Honestly, I have to say that this box art would be much better than the US one. It shows Link on his horse a lot more clearly (which is a very defining element of the game). Really, the NA box art does so much less than the EU one, and when we're trying to keep fair use images to a bare minimum, making every single image as strong as it possibly can be is very important. - New Age Retro Hippie(talk)(contributions) 07:21, 14 June 2011 (UTC)

Images[edit]

I feel both images should be replaced. In one respect, the box art is fairly generic; using the European box art better illustrates a huge aspect of the game, the horseback riding. As for the gameplay image, we should really use an image that shows both screens. - New Age Retro Hippie(talk)(contributions) 20:46, 19 June 2011 (UTC)

Not saying I'm in favor of either of the regional box arts..but there's horse riding on both. Prime Blue (talk) 21:06, 19 June 2011 (UTC)
It's so faint, though. The image of Link riding through the fields is a very iconic image, I'd say. Both images serve as a main image for the game, but the EU image demonstrates a whole lot more (and as such, reduces the need for more images). - New Age Retro Hippie(talk)(contributions) 21:24, 19 June 2011 (UTC)
I agree that it is a better representation of the protagonist and the game world. It may also be the most common cover of the game, given that it is used in Japan and Europe (Australia uses the North American box art with an orange tint). Unless there are any other objections, I'd say go for it (as long as the image is not uploaded to Wikimedia Commons, heh). Prime Blue (talk) 06:29, 21 June 2011 (UTC)
Alright, coo'. If you can find any images of the two screens, that'd be cool; I haven't been able to find any without the 'this image is a 2D image of a 3D game' notice. - New Age Retro Hippie(talk)(contributions) 06:45, 21 June 2011 (UTC)

Claiming a certain aspect is iconic (among the many that could be subjectively iconic to the series) seems rather bias. I say it's not necessary. if you want to add images, it should be over a gameplay. For example, the current image doesn't exactly provide a clear example of the graphical changes.Bread Ninja (talk) 05:00, 9 September 2011 (UTC)

Claiming that someone's statement is bias is a bit random and baseless, don't you think? How in the world would adding an image of the horseback riding not enhance the visual understanding of the game for readers? - New Age Retro Hippie(talk)(contributions) 19:13, 9 September 2011 (UTC)
I agree. If someone just said 'Use the box because it's iconic' or something, that's arguable, but there were a number of reasons stating why it's iconic/better to use. (Better exemplifies the game versus the NA version, used in multiple other major regions, etc.) I too support using the European one. Sergecross73msg me 19:26, 9 September 2011 (UTC)

Legend Of Zelda Ocarina Of Time 3ds Free Download Codes

Soundtrack[edit]

I have decidede to add information involving the free soundtrack that was compiled specifically to celebrate this release as well as the 25th anniversary of the original Legend of Zelda. — Preceding unsigned comment added by Colliric (talk • contribs) 19:09, 25 July 2011 (UTC)

Breaking of the Australian street date.[edit]

Hi there.

Something I noticed isn't covered on this page has been the fact that the street date for LoZ:OoT 3D was broken early in Australia, and I feel this is a topic that should be worth having added to this page.

For those people who are unaware, Nintendo set the release date of the game as the 30th of June. Yet what happened iwas that the retailers began selling the game (if under the counter for 'pre-orders', as seen here http://www.vooks.net/story-20252-Ocarina-of-Time-3D-sold-early-through-EB--first-receipt.html ) from the 24th of July. Now while Nintedno of Australia stated the game was still set to come out on the 30th, nothing stopped the retailers from going early with it. The why of this looks to be because GameTraders started to import UK versions of the game and sell them over the counter before the Australian street date (a write up on this from the Australian kotaku site is here http://www.kotaku.com.au/2011/06/the-retail-cold-war-an-investigation-into-the-strangest-street-break-in-australian-history/ ).

I do feel that this issue is worth adding onto this wiki page, since the break in the street date looks to have been done in a way that Nintendo really would have not liked to have happened, and might actually lead to a change in how Nintendo of Australia deals with the Australian marketplace following this. Why I haven't done a write-up on it is I do not feel I would be able to write it up in such as way as to git the tone of what the page needs, or what wikipedia wants. Still, if anyone wants to take it up, might be a worthy extra. — Preceding unsigned comment added by Squato (talk • contribs) 20:42, 29 July 2011 (UTC)

The Kotaku link was an interesting read, but I'm not sure how much of it could really be added to the article without giving it undue weight. I feel like going into it would be kind of veering off-topic, and most regions the game was released in were not affected. It has more to do with strange business tactics and laws than this game itself.. Sergecross73msg me 20:54, 29 July 2011 (UTC)
Oh I agree that any write-up that comes from that (picked since it looks to have been the best written article about it) needs tp be done in a way to not given any undue weight (hence I feel it is best for someone who has more skill in these to be the one who adds it on). Saying that, since it has had an impact on the marketplace and has left Nintendo of Australia with egg on their faces is a reason I feel means it is worth adding this on. More so if more links can be found which could be of use. Also, I don't think this does need too much info to it, but having something to it does enrich the games impact. — Preceding unsigned comment added by Squato (talk • contribs) 05:03, 30 July 2011 (UTC)

Majora's Mask[edit]

I think this article is 'missing' discussion over the potential sequel re-release. Yes it's on the Majora's Mask page already, but I think there should be a brief mention here too, as well as mention of the next 3DS Zelda being 'A Link Between Worlds'. From what I am aware of privately, Majora's Mask 3DS is one of Nintendo's 'unannounced titles' currently already in development for a release near Christmas 2014, while the 'New' Zelda Wii U game is due early-2015. Nintendo are planning a Zelda release every year, and are reviving the 2D top down Zelda in similar manner to New Super Mario Bros. Majora's Mask is pencilled in for next year, followed up by the Wii U title.Colliric (talk) 00:24, 17 June 2013 (UTC)

Merge Request - 2015[edit]

Now that it's been 4 years since OOT3D's release, and we know the full extent of the 'new' content in the game, I think the time is right to have another discussion about merging this into the main article.

In my very humble opinion, adding a boss rush, hero mode, hint system and minor gyro controls does not warrant the creation of a separate article. The plot section is basically just a link to the original. I think a lot of material under 'development' and 'marketing and release' would be considered fancruft (such as preorder bonuses in every country - most articles don't have this), more appropriate for 3rd party fan wikis like ZeldaWiki than a general use encyclopedia. And as for reception, most critics reviewed it as a standalone game so reception is very similar to that of the original. — Preceding unsigned comment added by 98.248.181.22 (talk) 07:13, 24 January 2015 (UTC)

First or third million seller?[edit]

The beginning of the article says OoT3D was 'the first 3DS game to hit the million mark in sales' but the Sales section says 'the third 3DS title to breach the million units sold mark'. Which is correct? Janj757 (talk) 22:29, 4 July 2015 (UTC)

It's third. Eurogamer published an article stating it was the first: [1]. But I think that's incorrect. Numerous other reliable sources state that Super Street Fighter IV was the 3DS title to surpass 1 million, Nintendogs + Cats was second (Nintendo's first first-party title), and Ocarina is third. --The1337gamer (talk) 22:50, 4 July 2015 (UTC)

Removal of composers request.[edit]

It has come to my attention that Kondo is credited despite the fact that he did NOT compose for this particular remake. Koji Kondo composed music for Ocarina of Time.. NOT Ocarina of Time 3D. His compositions are simply reused/remastered and unless more than one compositions are new then no-one should be credited in accordance to wikipedia standards. Thank you. 27.96.204.95 (talk) 02:03, 3 January 2016 (UTC)

This is not the correct way to handle this. See the consensus about it here. Unless a new consensus is found, your approach is against consensus, and editing against consensus will get you blocked from editing. Thanks. Sergecross73msg me 03:23, 3 January 2016 (UTC)

Remake, enhanced port or remaster?[edit]

I'm not clear on the terminology that appears in this article versus the main OoT article, as they have on occasion contradicted each other. OoT3D appears to be an enhanced port, not an outright remake. The overall structure of the game remains nearly identical to its original counterpart, but has touched up graphics detail and rearranged menu elements. I'm not even sure what differentiates a 'remaster' from an enhanced port, assuming these terms aren't entirely interchangeable. Maybe another editor could shed some light on this. 75.63.209.97 (talk) 01:11, 19 July 2018 (UTC)

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Talk:The_Legend_of_Zelda:_Ocarina_of_Time_3D&oldid=850945573'
This Game Requires A Version 2.2+ Gameshark and a Version 1.0 Zelda 64 Cartridge
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Upside Down Hylian Shield8011A641 0061
Link Takes Small Steps8011A640 0043
Semi Anti-Gravity Boots8011A640 0053
Link Takes Off To The Sky Like A Rocket (Freezes)8011A640 0073
Link Takes Quick Running Steps 348011A640 00FF
Far View80114773 0003
16 bit World80114775 0001
Jagged World80114775 000F
Fog Res Mod.80114777 00??
Fault line Break up8011477B 00F0
Bare gfx8011477E 008F
Shrink Dim World8011477F 001F
Wartermelon Line World80114780 008F
Animated Polygons80114789 00E0
Colormation 80114789 0080
Submerged World8011478B 0020
Shadow Land8011478E 0000
Blue Swipe80115DCE 0000
Purple Swipe80115DCF 0000
Yellow Swipe80115DD0 0000
Transparant Swipe80115DD1 0000
White/Blue Swipe80115DD2 0000
White/Purple Swipe80115DD3 0000
White/Yellow Swipe80115DD4 0000
Blue/Green Swipe80115DD6 0000
Light Purple Swipe80115DD7 0000
Swipe Stays on Screen Permanantly80115DDE 0001
Swipe stays on screen longer80115DDF 001F
Valcano Glow801D8F50 0001
Green Glow801D8F52 0001
Blue Glow801D8F54 0001
Turn Music Off801D8FA4 0004
Makes Dust Storm801D8FAA 0001
811D8FAB ????
Age Modifier 358011A5D7 00??
Turbo Mode801DB258 0041
Turbo Epona 36D01C84B5 0004
811EEAC8 4270
D01C84B5 0004
811EE4C8 4270
D01C84B5 0004
811EE8C8 4270
D01C84B5 0004
811EE648 4270
Add 255 Points To Each Hit At Range8O1D8BCF OO63
8O11B9D7 FFFF
Unlimited Small Keys
Forest Temple8011A68F 0009
Fire Medalion Level8011A690 0009
Water Medalion Level8011A691 0009
Spirit Medalion Level8011A692 0009
Shadow Medalion Level8011A693 0009
Gannon's Castle8011A699 0009
Treasure Chest Game8011A69C 0009
Gerudo Fortress8011A697 0009
Big Key, Compass, and Map Codes
Inside The Deku Tree8011A678 0007
Dodongo's Cavern8011A679 0007
Inside Jabu Jabu's Belly8011A67A 0007
Forest Temple8011A67B 0007
Fire Temple8011A67C 0007
Water Temple8011A67D 0007
Spirit Temple8011A67E 0007
Shadow Temple8011A67F 0007
Bottom of the Well8011A680 0007
Ice Cavern8011A681 0007
Ganon's Castle8011A682 0007
Name Select Codes
Change text to chinese slot 1810E4E94 00??
Change text to chinese slot 2810E4E9C 00??
Change text to chinese slot 3810E4EA4 00??
Slot1 Disk option810E4EC1 0001
Slot2 Disk option810E4EC3 0001
Slot3 Disk option810E4EC5 0001
Japanese instruction (Title Mod)810E4EF7 0009
Change B.G. color810E4EF8 0001
B.G. Colors810E4EFB 00??
B.G. Colors810E4EFD 00??
Rainy cloudy B.G.810E4D97 0001
Glowing cursor Colors810E4F35 00??
Cursor colors 1810E4F37 00??
Cursor colors 2810E4F39 00??
No glowing cursor810E4F3D 0002
B.G. Position810E4F53 00??
Exit Modifier 37D01C84B5 0010
8111A5D2 ????
Exit Modifier Quantity Digits (1/4) 38N/A
Exit Modifier Quantity Digits (3/4) 39N/A
Exit Modifier Quantity Digits (4/4) 40N/A
Zelda FMV Modifier 41D01C84B5 0010
8111A5D2 00A0
D01C84B5 0010
8111A5DA ????
Link Size Modifier 42811DAA80 ????
811DAA84 ????
811DAA88 ????
Big Epona (Intro Only)811E97D0 ????
811E97D4 ????
811E97D8 ????
Big Epona (Hyrule Field Only)811EE4B0 ????
811EE4B4 ????
811EE4B8 ????
A Skulltula Size Modifier811E9440 ????
811E9444 ????
811E9448 ????

Comments
1IMPORTANT: A version 2.2 or higher Gameshark is required in order to use these codes! Also some of the following codes have been known to erase your savegame files, so please ensure that you have saved your previous savegame file to a Memory Pak before using them! Usually it is the first or second savegame file that gets erased. -GSC Staff
2With this code, you need to press and hold the 'L' button to rise up in the air, and then let go when you are at your desired height to fall.
314 - Empty Bottle
15 - Red Potion
16 - Green Potion
17 - Blue Potion
18 - Bottled Fairy
19 - Fish
1A - Lon Lon Milk
1B - Letter
1C - Blue Fire
1D - Bug
1E - Big Poe
1F - Lon Lon Milk (Half)
20 - Poe
42D - Pocket Egg
2E - Pocket Cucco
2F - Cojiro
30 - Odd Mushroom
31 - Odd Potion
32 - Poacher's Saw
33 - Goron's Sword (Broken)
34 - Prescription
35 - Eyeball Frog
36 - Eye Drops
37 - Claim Check
521 - Weird Egg
22 - Chicken
23 - Zelda's Letter
24 - Keaton Mask
25 - Skull Mask
26 - Spooky Mask
27 - Bunny Hood
28 - Goron Mask
29 - Zora Mask
2A - Gerudo Mask
2B - Mask of Truth
2C - SOLD OUT
6This code gives you infinite time to ride the horse [Epona] after paying Ingo the 10 rupees. Normally you can only ride Epona for a minute before having to get off.
7

(* Means Item Can Be Equipped By Adult Link Only)

00 Deku Sticks
01 Deku Nuts
02 Bombs
03 Fairy Bow*
04 Fire Arrow*
05 Din's Magic
06 Slingshot
07 Fairy Ocarina
08 Ocarina of Time
09 Bombchus
0A Hookshot*
0B Longshot*
0C Ice Arrow*
0D Farores' Magic
0E Boomerang
0F Lens of Truth
10 Beans
11 Megaton Hammer (this item can also be used as a child!)
12 Light Arrow
13 Nayrus' Magic
14 Empty Bottle
15 Red Potion In Bottle
16 Green Potion In Bottle
17 Blue Potion In Bottle
18 Fairy In Bottle
19 Fish In Bottle
1A Lon Lon Milk In Bottle
1B Letter In Bottle
1C Blue Flame In Bottle
1D Bug In Bottle
1E Big Poe In Bottle
1F Half Lon Lon Milk In Bottle
20 Poe In Bottle
21 Egg
22 Cucco
23 Zelda's Letter
24 Keaton Mask
25 Skull Mask
26 Spooky Mask
27 Bunnyhood
28 Goron Mask
29 Zora Mask
2A Gerudo Mask
2B Mask Of Truth
82D Pocket Egg*
2E Pocket Cucco*
2F Cojiro*
30 Mushroom*
31 Potion*
32 Saw*
33 Broken Goron Sword*
34 Prescription*
35 Eyeball Frog*
36 Eyedrops
37 Claim Check
9

Some quantity digits (14, 15, 16, 10) are by Gray Vader. All others are by Kong K. Rool! To get Hover or Iron Boots, replace the next to last digit (from 1 to 2 for Iron Boots and 1 to 3 for Hover Boots). Download pcloud drive for mac.

11 Normal Clothing
21 Normal Tunic + Iron Boots
31 Normal Tunic + Hover Boots
12 Goron Tunic + Normal Boots
22 Goron Tunic + Iron Boots
32 Goron Tunic + Hover Boots
13 Zora Tunic + Normal Boots
23 Zora Tunic + Iron Boots
33 Zora Tunic + Hover Boots
14: Black Tunic & Kokiri Boots
15: White Tunic & Kokiri Boots
16: Yellow Tunic & Kokiri Boots
10: Slightly Darker Green Tunic & Kokiri Boots
1002 - Silver Scale
04 - Golden Scale
06 - Giant's Knife (Broken)
40 - Bullet Bag (Holds 30)
80 - Bullet Bag (Holds 40)
C0 - Bullet Bag (Holds 50)
1108 - Bomb Bag (Holds 20)
10 - Bomb Bag (Holds 30)
18 - Bomb Bag (Holds 40)
20 - Goron's Bracelet
28 - Silver Gauntlets
30 - Silver Scale
124000 - At Sunrise
5800 - Daylight Out
7000 - Very Bright Out
C000 - At Sunset
D0000 - Fairly Dark
13You will be able to use the Hammer when you are a kid, but you will not see it.
14

The asterisk (*) indicates that only adult link will start here and the (+) indicates that only young link will start here.

01 - Dodongo's Cavern(*)
02 - Inside Jabu-Jabu
06 - Spirit Temple(+)
07 - Shadow Temple(*)
09 - Ice Cavern(*)
0A - Gannon's Castle
0C - Thieves Hideout(+)
0E - Gannon's Castle
0F - Gannon's Castle

15

All of the shields and swords can be used by young or adult link, but there might be some strange effects if you use a sword or shield that you're not supposed to!

11 - Deku Shield + Kokiri Sword
12 - Deku Shield + Master Sword
13 - Deku Shield + Giants Knife/Big Gorons sword (which ever you have in your inventory)
21 - Hylian Shield + Kokiri Sword
22 - Hylian Shield + Master Sword
23 - Hylian Shield + Giants Knife/Big Gorons sword(which ever you have in your inventory)
31 - Mirror Shield + Kokiri Sword
32 - Mirror Shield + Master Sword
33 - Mirror Shield + Giants Knife/Big Gorons Sword (whichever you have in your inventory)

16These codes may delete saved files sometimes.
173F - Hylian Shield
25 - Skull Mask
33 - Broken Giant's Knife
53 - Compass
34 - Boots
59 - Fishing Rod
18Press L to make a cutscene. You must first warp (ex. play warp song) for it to work properly. Try it.
19Press L and the time will flow very quickly. Days will become 5 seconds long.
20Enter a shop and you can sometimes go through the counter. Try it.
21Look on the screen with golden scale, gold gauntlets, etc. Don't save.
22These gauntlets are as strong as the Golden Gauntlets. This code also gives you the Silver Scale and the Golden Scale and unlimited rupees.
2338 - Fire Arrow
39 - Ice Arrow
3A - Light Arrow
3B - Kokiri Sword
3C - Master Sword
3D - Giant's Knife/Biggoron's Sword
3E - Kokiri Shield
3F - Hylian Shield
40 - Mirror Shield
41 - Kokiri Tunic
42 - Goron Tunic
43 - Zora Tunic
44 - Kokiri Boots
45 - Goron Boots
46 - Zora Boots
47 - Kid's Wallet
48 - Adult's Wallet
49 - Giant's Wallet
4A - Quiver
4B - Big Quiver
4C - Biggest Quiver
4D - Bomb Bag
4E - Big Bomb Bag
4F - Biggest Bomb Bag
50 - Goron's Bracelet
51 - Silver Gauntlets
52 - Golden Gauntlets
53 - Silver Scale
54 - Golden Scale
55 - Broken Giant's Knife
56 - Deku Seed Bag
57 - Mystery Bag
58 - Deku Seed
59 - Fishing Rod
FF - Nothing
24The boomerang will be equipped to the right-C button, and will be partly invisible when you are an adult.
25

[+] means this can only be used if your game is saved as Young Link, [*] means it only works as Adult. The first number is the '?' in the first part of the code, the dash separates the numbers, and the last two numbers are the '??' in the second part of the code.

0-01: (*)Dodongo's Cavern
0-02: Inside Jabu-Jabu
0-06: (+)Spirit Temple
0-07: (*)Shadow Temple
0-09: (*)Ice Cavern
0-0A: Ganon's Castle
0-0C: (+)Thieve's Hideout
0-0E: Ganon's Castle
0-0F: Ganon's Castle
1-00: Inside The Deku Tree
1-03: Forest Temple
1-04: Fire Temple
1-05: Water Temple
1-08: Bottom of The Well
1-0B: Gerudo Training Ground
2-0D: Inside Ganon's Castle
2-10: Temple of Time
3-11: Inside The Deku Tree
26This code temporarily only works in Hyrule Field. You must have Epona already before using this code, otherwise the game will freeze if you enter Lon Lon Ranch!
27You're able to go through trees, rocks, people, etc.
28This makes stuff lean including doors, and it also opens up some stuff.
29You need the `moon jump' code in places, so you don't get stuck or fall.
30There's no real purpose to this code, but it's neat though to see the intro part when the horse goes by itself!
31Walls change around. Warp there and have the GSCCC `moon jump' code on.
32Use the L button. It kills floors and almost anything moving goes bye-bye (enemies, etc). Use L and R button together to restore floor, you can go basically everywhere in the game with this code. For some places with pits, go down slowly, or go back up then down to make sure rooms load correctly. This code has problems on Hyrule field when Link is a kid.
33In gameplay press L and go to next room/area, most everything will be gone. Don't use gameplay menu, it will freeze the game. Please note : This code does use GSCCC's Codemaster's moon jump code.
34Link floats in air if you run off a hill.
3500 - Adult
01 - Kid
36C-Down while on Epona. Also, you have to be holding up on the control stick when you push C-Down.C:Tunic Image Modifier
37

This code modifys where you go when you exit somewhere, such as the TOT or your house, or somewhere else. Just hold down R while exiting somewhere to go to that place. If the Triforce existed it would have to be one of the digits, because it covers EVERY exit or entrance.

Quantity digits were provided by Kamek, AntGalore and Laugh10704.

3800BB - Hyrule Field
0008 - Gerudo Training Ground
0111 - Zora's Fountain
0073 - Potion Shop
0568 - Graveyard (Entrance To Shadow Temple)
004B - Fairy Fountain
0130 - Haunted Wasteland
04BA - Top Of Ganon's Tower
022D - Gerudo Valley
0123 - Desert Colossus
0134 - Ganon's Tower (Falling)
0483 - Death Mountain Crater
0000 - Total Depth (Lowest Point In Game In Deku Tree)
0588 - Fair Fountain
0011 - Water Temple
0169 - Forest Temple
0555 - Karariko Village
00A0 - Stars
0029 - Jabu Jabu's Belly
002D - Royal Family Tomb
0039 - Shadow Temple
005F - Temple Of Time (With Gems)
0053 - Temple Of Time (Without Gems)
0065 - Treasure Box Shop
0070 - Chamber Of Sages (Will Recieve Forest Medallion)
0068 - Back Alley (Can Buy Bombchus)
0089 - Ice Cavern
008F - Spirit Temple (Can't Go Anywhere)
0099 - Bottom Of Well
00E6 - Graveyard
0152 - Goron City
0159 - Lon Lon RanchC:Exit Modifier Quantity Digits (2/4)
390201 - Kakariko (Exiting Bazaar)
0203 - Graveyard (Exiting From Shadow Temple)
0207 - Exit of Deku Tree
020A - Entering Kokiri Forest
020E - Exiting Link's House
0400 - Castle Courtyard (Where Zelda Is)
0410 - Inside the Deku Tree (Boss Room)
0420 - First Battle With Ganondorf
0500 - Kakariko (East Exit Of Potion Shop)
0501 - Windmill
0600 - Sacred Forest Meadow
060C - Beam Into Lake Hylia
0610 - Beam Into Desert Colossus
0612 - Inside Jabu-Jabu's Belly
0613+ - Crashes, with or without yellow line
40300 - Inn At Kakariko Village
301 - Barinade Boss (Jabu Jabu's Belly)
305 - Volvagia Boss
30D - Gravekeeper's Hut
315 - G.Fairy Fountain On Top Of Death Mountain
319 - G.Fairy Fountain On Top Of Death Mountain (Exit To See What Happens!)
321 - TOT Infront Of 3 stones
325 - TOT Infront Of Master Sword
32D - Infront Of First Dead Ganon
335 - On Top Of Link's House
34C - Coming Out Of Secret Potion Shop (Karariko)
36B - Fairy Fountain Odd Screen Exit
370 - Great Fairy Fountain (Zora's Domain)
37F - Zora Shop
385 - Potion Shop (Village)
39F - Tent (With Racing Man In It)
3AF - At Horse Archery Range
3B3 - In Prison Cell
3BF - Coming Out Of Bombchu Store (Back Alley)
559 - Starting Line At Lon Lon Ranch
179 - Escaping from Falling Castle
41

Hold down `R' after the Nintendo logo is spinning to see your favourite FMV.

FFF0 - Triforce FMV
FFF1 - fire FMV
FFF2 - Triforce FMV
FFF3 - Ganondorf FMV
FFF4 - Planet Making FMV
FFF5 - Fire FMV
FFF6 - Ganondorf FMV
FFF7 - More Triforce FMV
FFF8 - Ending
42All of the 'Size Modifier' codes MUST BE TURNED OFF, then ON in the spot where they are used!